Riot Games - Arcane
To support the launch of Arcane, Riot Games' animated Netflix series set in the League of Legends universe, Monks developed a dynamic companion platform. Designed to generate hype, the site updated in real time as the series unfolded, featuring competitions, mini-games, and engaging content based on the storyline. Post-series, the platform evolved into a content hub where fans could explore the world of Arcane in greater detail, serving as a bridge between Riot’s expanding entertainment offerings and its audience.
As an extension of the Riot Games engineering team, Monks developed the experience using Riot’s internal framework with GatsbyJS, TypeScript, and Contentstack headless CMS, integrating via GraphQL.
In my role as Technical Director, I joined toward the project’s final stages to oversee delivery, improve quality, and collaborate closely with both internal teams and Riot’s stakeholders, ensuring a successful launch and polished final product.
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